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Old Nov 20, 2010, 04:44 AM // 04:44   #221
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Originally Posted by Lasai View Post
I don't like cheesy console game crap of playing a predetermined char in a predetermined role. "OOO I AM LARA CROFT/insert FOTM Hero". I really don't CARE what he did. Forcing me to abandon my actual character to do these missions WONT MAKE ME CARE. Lore could have been introduced without forcing us to play as this inconsequential extra in red shirt.

Right now all I want to see from War in Kryta and this followup is an opt out button. I want it to be gone. It was barely palatable on one char.. I dont want to deal with it 11 more times as it is implemented now. I cannot run through this mess 11 more times just to clear Kryta of content I never had a choice about.

I want to help low level guildies in Kryta without hordes of high level Mantle one shotting them. I want my NF chars who finished EOTN not to have to deal with WIK.. not when I have to uncover the entire Kryta map with low level garbage hench. I don't care about the rewards, HOM, GW2 continuity or anything else.. I just want out of this poorly implemented mess.
Aside from the mobs in Kryta, I'm not sure how any of this is getting in your way. Those mobs can be rolled with almost any build and with the "low level garbage" henchmen. Don't want to participate or do the quests? Don't do them.

Uninstalling is also an option.
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Old Nov 20, 2010, 04:58 AM // 04:58   #222
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Just bought the formal costume set, and I gotta say that this tuxedo is pretty spiffy. I love the Victorian look to it. From what I'm seeing, it looks like Susan and Kristen are bringing some of the GW2 armor style into GW1 - and I'm definitely okay with that.

Now I have a choice between nice formal wear and steampunk threads to switch between when I'm burning things to death on my ele.
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Old Nov 20, 2010, 05:09 AM // 05:09   #223
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Aside from the mobs in Kryta, I'm not sure how any of this is getting in your way. Those mobs can be rolled with almost any build and with the "low level garbage" henchmen. Don't want to participate or do the quests? Don't do them.

Uninstalling is also an option.
Yes. Im sure you "rolled" all of WIK with just Alesia and "frenzy".

I did WIK on my main with H/H in Hard Mode.. all of it. Im not complaining about difficulty, just stupidity in implementation.. Low level Proph hench, limited party size, idiotic reward tables. What genius decided 100g newb exp scrolls were a fit reward for max level content? Why was there no Shining Blade faction? Why did they have to force value on their worthless oppressor skins by HOMing them?

I didn't have a choice to opt into WIK. Every time I finish EOTN it gets rammed down my throat. I would like to opt out.. period. WIK is annoying and tedious.

I dont see Lt Thackary as a lore issue at all. I see them finding it far easier and faster to balance the missions to a single canned skillbar rather than attempt to balance it for a myriad of PvE builds. That isn't a good portent in a supposed Skill Based game.

But w/e.

Last edited by Lasai; Nov 20, 2010 at 05:16 AM // 05:16..
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Old Nov 20, 2010, 05:18 AM // 05:18   #224
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Yes. Im sure you "rolled" all of WIK with just Alesia and "frenzy".

I did WIK on my main with H/H in Hard Mode.. all of it. Im not complaining about difficulty
Uhm, weren't you just saying about how frustrating the deaths of the henchies was? That sounds like a contradiction to me... If you were having issues with their deaths, why continue to do the whole thing in HM when there are no bonuses for doing so? o_o

I asked my guild "Is there any bonus to doing WiK in HM?", the reply was no aside from the bounties. Therefore I will do the damn thing in NM thank you please. I don't believe in making extra work for myself.

Also as was said, apart from the extra mobs in Kryta, you don't have it getting in your face. Unless something's been changed to make it more OMG DO WIK STUFF NAO. I'm missing it if it has. I almost missed the first Gwen/Keiran dialogue because I was too busy doing stuff in my HoM to bother paying attention. I bumbled around for a while with WiK just sat there undone because I wanted to do other things. I felt no pressure to do it at all. The only times I got remotely frustrated was while pottering around Kryta and the extra mobs blocked my path but they were soon taken care of.

Last edited by Bellatrixa; Nov 20, 2010 at 05:21 AM // 05:21..
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Old Nov 20, 2010, 05:20 AM // 05:20   #225
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Uhm, weren't you just saying about how frustrating the deaths of the henchies was? That sounds like a contradiction to me... If you were having issues with their deaths, why continue to do the whole thing in HM when there are no bonuses for doing so? o_o

I asked my guild "Is there any bonus to doing WiK in HM?", the reply was no aside from the bounties. Therefore I will do the damn thing in NM thank you please. I don't believe in making extra work for myself.
In HM the hench are level 20 and have elite skills. It is easier, they don't have 60 DP after the first encounter. Try Riverside Assasination, Help from Above and Temple of Intolerance with NM hench.. you won't get far. And its part of my point.. implementation so skewed that Hard Mode was easier than Normal.

Last edited by Lasai; Nov 20, 2010 at 05:24 AM // 05:24..
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Old Nov 20, 2010, 05:22 AM // 05:22   #226
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In HM the hench are level 20 and have elite skills. It is easier, they don't have 60 DP after the first encounter.
Yes, I'm aware of this. I also know that doing it in NM, my two henchies didn't have 60 DP at all. I took Dunham and Alesia, both died ONCE as a result of the Ether Seal in Riverside Assassination. I don't see how that's 60 DP unless the mechanics of it have changed :P
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Old Nov 20, 2010, 05:40 AM // 05:40   #227
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Originally Posted by Lasai View Post
I want my NF chars who finished EOTN not to have to deal with WIK.. not when I have to uncover the entire Kryta map with low level garbage hench. I don't care about the rewards, HOM, GW2 continuity or anything else.. I just want out of this poorly implemented mess.
Yea I hate how when going into Kryta WiK is automatically started, forcing on you to play. What if I didn't want to do it to begin with?

Oh wait..


You are raging because you were naive enough to trigger it all on all your NF characters. This is your own damn fault.
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Old Nov 20, 2010, 05:45 AM // 05:45   #228
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Yea I hate how when going into Kryta WiK is automatically started, forcing on you to play. What if I didn't want to do it to begin with?

Oh wait..


You are raging because you were naive enough to trigger it all on all your NF characters. This is your own damn fault.
Naive enough to trigger it on several BEFORE it was implemented. God, yes, how extremely stupid of me. Mea Culpa. Ill log out and uninstall now, it has become obvious to me I am truly not of a caliber to play this game.

Thank you.. oh.. thank you all.
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Old Nov 20, 2010, 05:56 AM // 05:56   #229
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Naive enough to trigger it on several BEFORE it was implemented. God, yes, how extremely stupid of me. Mea Culpa. Ill log out and uninstall now, it has become obvious to me I am truly not of a caliber to play this game.

Thank you.. oh.. thank you all.
I'm impressed with how you triggered WiK before it was implemented. I'm assuming you mean you finished WiK and were done and now don't want to do the new stuff? Still doesn't make any sense with walking through Kryta. The new HoK does not make the Peacekeepers respawn in any areas. So how are you being affected by it? Not doing it is the same as if it was never there. Bottom line.

Or are you saying by finishing EoTN or prophecies Wik content automatically spawns? Because that's wrong as well.
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Old Nov 20, 2010, 06:11 AM // 06:11   #230
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no, actually its not. the peacekeepers start spawning when you finish EoTN or prophecies.

i figured that out today when i logged onto my ranger who had done nothing that was part of the WiK, and left lions arch to go find the shining blade camp.

it even says this on the wiki http://wiki.guildwars.com/wiki/War_in_Kryta
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Old Nov 20, 2010, 06:11 AM // 06:11   #231
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I'm impressed with how you triggered WiK before it was implemented. I'm assuming you mean you finished WiK and were done and now don't want to do the new stuff? Still doesn't make any sense with walking through Kryta. The new HoK does not make the Peacekeepers respawn in any areas. So how are you being affected by it? Not doing it is the same as if it was never there. Bottom line.

Or are you saying by finishing EoTN or prophecies Wik content automatically spawns? Because that's wrong as well.
from GW WIKI.

"Once a character has completed either Prophecies or Eye of the North, different foes will appear in the Kryta regions of Tyria. These foes include:snip"
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Old Nov 20, 2010, 06:18 AM // 06:18   #232
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Originally Posted by Lasai View Post
I want to help low level guildies in Kryta without hordes of high level Mantle one shotting them.

Good thing they won't be: "War in Kryta content is available only to characters who have completed the Prophecies or Eye of the North campaigns. If you have completed Prophecies you must also own the Eye of the North expansion."

If they haven't finished Prophecies or EoTN, you have nothing to worry about. Them not having it overrides you.

Source: http://wiki.guildwars.com/wiki/War_in_Kryta
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Old Nov 20, 2010, 06:26 AM // 06:26   #233
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I seem to be stuck. I can't get his quest > Investigate the tarnished emblem at the scrying pool. I did Auspicious Beginnings twice and received the rewards. But I can't get the next leg of the quest line.
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Old Nov 20, 2010, 06:29 AM // 06:29   #234
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I actually didn't bother with the henchies when I did it on my ele except when I did the bounty ones in hm and bla...bla i did with a friend and the rest of the conent I was fine with just me and 3 heros.

Your low lever friends are fine since odds are they havent finished eotn or proph (although it is possible to finish proph under lvl 10 still I think). And otherwise the stuff is quite honestly rollable... Basically though you're being forced to play content designed to be played by people your level. How horrible.


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I seem to be stuck. I can't get his quest > Investigate the tarnished emblem at the scrying pool. I did Auspicious Beginnings twice and received the rewards. But I can't get the next leg of the quest line.
You don't get the quest from the scrying pool you get it from the tarnish emblem in Magestys rest
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Old Nov 20, 2010, 07:26 AM // 07:26   #235
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I LOVE the new costumes. These are the only costumes I've bought so far. I gave my female assassin a tux, Spectercles and a Clockwork Scythe and I couldn't be happier. Plus, the top hat has finally finished off my Illusion outfit for my mesmer. Loving it. <3

As for the new content - I had a bit of trouble with one of the quests (not the last one - can't remember which), but figured it out eventually. All in all, very happy to see some new content that's keeping me in the game. If we have to wait months and months more until Guild Wars 2 is released, at least we can keep busy with Guild Wars Beyond. I like the BMP feel to it - it's a bit more epic.

And if I had a choice between Gwen or Miku... I would have chosen Gwen, personality and all. =P

So, thank you, A.Net, for making costumes I loved enough to buy, and for all the new content!

O... By the way, speculation about the new hero - My guess would be Ritualist... If they're saying it'll be something "completely different" (just saw that in this thread, not sure of the original source), maybe it'll be something that's normally an enemy, like a Tengu, Warden, Gaki, etc, or something awesome like one of the emissaries (is that their name? The ghost-like things you meet somewhere in Cantha). That would certainly be unique and interesting. A guildie mentioned Togo's ghost.

A.net has my attention.

Last edited by Drelias Melaku; Nov 20, 2010 at 08:18 AM // 08:18..
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Old Nov 20, 2010, 07:45 AM // 07:45   #236
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Here's my opinion:

Good:

1. New Costumes! Great idea. You don't need to buy them to trigger content. It's completely optional and they get to pocket some money to keep working on GW2. I like this sort of thing.

2. New quests! Again, nice. The skill bar is fixed and the skills don't make a whole lot of sense as to which things were packaged with which things in the same skill, but that's fine. The quests are fun.

3. A way to get Ebon Vanguard points! Too bad I just maxed this, but this was the hardest of the EotN factions to max, and it's probably good others don't hae to grind for this title.

4. The difficulty of the quests! Not absolutely trivial (though some of you may claim so) yet not too hard. Unlike the Halloween quests I didn't beat everything on the first try without trying too hard. This is a good thing.

Medium:

1. Changing the difficulty of the Battle for Lion's Arch. I beat this on the third try (and on the first try with other people.) I thought the difficulty as appropriate, but I know everyone is going to want to get past the battle to see this new content. If the new content wasn't linked, I would say making the battle easier was a big mistake, but if it's something for everybody to do, then I guess I can understand.

Bad:

1. A third Assassin hero. Edit: Just learned it was confirmed it won't be a Sin or Ranger. Haven't seen this yet, but if so then nothing bad at all. Good job anet!

Last edited by KingCrab; Nov 20, 2010 at 08:20 AM // 08:20..
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Old Nov 20, 2010, 07:50 AM // 07:50   #237
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Originally Posted by Drelias Melaku View Post
O... By the way, speculation about the new hero - My guess would be Ritualist... If they're saying it'll be something "completely different" (just saw that in this thread, not sure of the original source), maybe it'll be something that's normally an enemy, like a Tengu, Warden, Gaki, etc, or something awesome like one of the emissaries (is that their name? The ghost-like things you meet somewhere in Cantha). That would certainly be unique and interesting. A guildie mentioned Togo's ghost. They have my attention.
It's confirmed. The new hench? it's a Siege Turtle.
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Old Nov 20, 2010, 07:59 AM // 07:59   #238
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1. A third Assassin hero. I'm sorry, but no one needed a third assassin. A third Rit would have been great. In fact, I would have even used three Rit heros on my Rit main for an all channeling - offensive communing - protective communing - and resto rit combination. Would have been great. An extra sin is just something the audience could have easily told you they don't want.
Whoa, where has this come from? Stumme said that it won't be an assassin or ranger (i.e. Keiran/Mika).

My money's on Togo :P
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Old Nov 20, 2010, 08:16 AM // 08:16   #239
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It's confirmed. The new hench? it's a Siege Turtle.
O, come on, my ideas weren't THAT ridiculous. Every one of those was humanoid, and we already have a Charr hero and Tengu henchman.
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Old Nov 20, 2010, 08:18 AM // 08:18   #240
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Whoa, where has this come from? Stumme said that it won't be an assassin or ranger (i.e. Keiran/Mika).

My money's on Togo :P
I had heard it was confirmed it would be a Sin. My bad.
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